I recently
received an e-mail that my Star Trek Online account had been reactivated
because the game is going Free to Play (here after referred to as FtP). As I mentioned before, this is a growing
trend in MMORPG’s, to the point that I won’t play a game that I have to pay a
monthly subscription for. (OK, you
caught me. I can’t afford a monthly
subscription.) A quick search on the
interwebs gives us a plethora of free games. The following list is just some of the more recognizable FtP titles available:
It is true
that some, if not all, of these games were subscription based to begin with,
and many still have a subscription option to get the “really cool stuff”, but
that isn’t necessary any more. Between
the cost for Downloadable Content (DLC for short) and other micro transactions,
the companies seem to be able to maintain their service as well as provide a
good gaming experience for their customers.
My experience with DC Universe is the only first hand experience that I
have with it, and I have to say that I don’t have a problem with the
structure. With more and more games
going this way, I truly believe that this is the future of the industry, at
least for some kind of introductory period if not for the full game.
Of course,
part of the issue that some may have with this is that you need to create an
original game, and one that looks original right off the bat, or people will go
somewhere else. That might be the
problem that some people have with my review of Star Wars: The OldRepublic. In my view, it is a WoW clone
with video cut scenes, but the only reason I know that is I was in the
Beta. Those that have to pay to find out
what the game is like are more likely to stick with it, because they have
already invested the money and don’t want it to go to waste. If they could try the game first, with no
cost, the game makers would be more hard pressed to come up with something new
and exciting in the game to keep people around.
IMHO, that is a VERY good thing for the industry, because it results in
innovative and interesting game play and lower initial costs to the consumer.